Boats appear on the map and players can land or attack them. The islands include airports and other ground objects. The five islands each have unique environments/biomes. When the creation or build is finished, the player can fly/drive/sail it around the games map which contains five different islands with unique features, (4 on IOS or Android) and/or upload it to the SimplePlanes website. By modifying the design, the player can adjust the performance of the aircraft. They also must be sure the aircraft is stable and balanced, and that exhausting fuel will not change its center of mass so that the aircraft becomes unstable. While building an aircraft, the player must balance lift, thrust, payload, fuel, etc. Currently, adding FunkyTrees functions to a craft requires save editing or mods. These can be used to create complex moving parts and autopilot-like features. The game provides a scripting language/editor named FunkyTrees (FT), which takes player inputs and flight parameters as input, processes them via mathematical and logical functions, and its output is used to control a part, such as setting engine thrust. Moving parts, such as actuated doors, bomb bays, and custom landing gear can be created with rotators and pistons. Custom cockpit instrumentation can be created and made to display flight parameters. Parts like engines, rotators, wheels and cannons are customizable: the player can change the size, power, controls, etc. Aerodynamics, weights and fuel volumes will be automatically updated when parts are modified. Control surfaces can be customized and be bound to different inputs. Players specify the wingspan, chords and offsets of a wing section. The sections can be hollow, or feature intakes, cones and side cuts. The fuselage block allows to set a cross section, corner style (hard corners or different variations of curved ones), length and offsets of a fuselage section, and the fuselage can smoothly blend between different cross-sections. In SimplePlanes, parts can be reshaped by the player to make the complex curves of any aircraft. Planes (or other creations) created by the community can also be downloaded from the website, which has social-network like features: player profiles with their creations, aircraft rating via upvotes, forums, and a gallery of all designs. Players can additionally use XML modifications (save editing) on their creation. In SimplePlanes the player is able to build aircraft, and other contraptions using the materials and objects provided. Gameplay A Saab 340 is taking off from Bandit Airfield. The latest version, v1.12.200 beta, was released in September 2023. From 2014 until 2023, SimplePlanes has got 12 updates (1.1 - 1.12, excluding minor updates, such as bug fixes). However, it is known for its innovative, though sometimes complex, building mechanics. The game received mixed reviews from users and video game reviewers, with the main downfalls mentioned the most being the "slippery controls" and the graphical design. It was released onto Steam on 17 December 2015 after going through the Steam Greenlight process. The game was first released on Mac OS X and Microsoft Windows and was ported to iOS and Android later. SimplePlanes followed the release of SimplePhysics and SimpleRockets and preceded Juno: New Origins and SimplePlanes VR. SimplePlanes is a simulation video game developed and published by the American indie studio Jundroo LLC. The home page (shown here) displays the most upvoted aircraft publicly shared within the last 5 days. The SimplePlanes website, where you can download community made aircraft.
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